On this page
Game content
Map files and included tools
Steam build 25019767 contains 150 .sanmap files: 79 named maps and 71 generated ~FFA-* and ~TEAM-*
maps. Those 71 prefixed maps are output from the shipped generator. The files begin with readable JSON
metadata and the installation includes a separate map generator.
Installed content
engine\Sanctuary_Data\Maps\engine\Sanctuary-Map-Generation\README.txtengine\Sanctuary-Map-Generation\ExtraneousMapGen.exeStart from a copied map. Change one field, use a distinct file name, and verify that the game lists it as a
separate map. A complete .sanmap schema has not been documented.
ExtraneousMapGen
The included README documents these command-line options:
The readable .sanmap JSON header is self-describing and includes fileVersion, mapVersion, width,
heightmapResolution, and waterLevel before the remaining map data.
Compiled editor code
Trebuchet.dll contains an EM.MapEditor namespace for map selection, terrain, textures, props, decals,
symmetry, lighting, water, undo history, and save or export UI. EM.Map.MapManager also contains a map-editor
world and an IsMapEditor state.